IDevice.SetCommunicationState (METH) ¶ METHOD SetCommunicationState : ERROR Starts, stops or resets a device Note Use IDevice2.CheckSupportedCommunicationState and IDevice2.CheckCurrentSupportedCommunicationState to check which transitions are possible! InOut: Scope Name Type Comment Return SetCommunicationState ERROR Input eRequestedState DEVICE_TRANSITION_STATE desired transition
IDevice2 (ITF) ¶ INTERFACE IDevice2 EXTENDS IDevice Interface extension for IDevice Properties: ChildNodeCount , inherited from INode Enable , inherited from INode FirstChildNode , inherited from INode IsRootNode , inherited from INode NextSiblingNode , inherited from INode ParentNode , inherited from INode SiblingNodeCount , inherited from INode Methods: CheckCurrentSupportedCommunicationState CheckSupportedCommunicationState GetDeviceDiagnosisInfo , inherited from IDevice GetDeviceErrorAsync , inherited from IDevice GetDeviceInfo , inherited from IDevice GetDeviceState , inherited from IDevice GetSpecificDeviceErrorAsync , inherited from IDevice GetSpecificDeviceState , inherited from IDevice SetCommunicationState , inherited from IDevice Structure: CheckCurrentSupportedCommunicationState (Method) CheckSupportedCommunicationState (Method)
IDevice2.CheckCurrentSupportedCommunicationState (METH) ¶ METHOD CheckCurrentSupportedCommunicationState : BOOL This method checks if a specific DEVICE_TRANSITION_STATE can be processed in the current state. Note Use IDevice2.CheckSupportedCommunicationState to check which DEVICE_TRANSITION_STATE is supported in general. InOut: Scope Name Type Comment Return CheckCurrentSupportedCommunicationState BOOL True if node supports the requested DEVICE_TRANSITION_STATE in the current state. Input eRequestedState DEVICE_TRANSITION_STATE The communication state to be checked.
IDevice2.CheckSupportedCommunicationState (METH) ¶ METHOD CheckSupportedCommunicationState : BOOL This method checks if a specific DEVICE_TRANSITION_STATE is supported by the node in general. Note Use IDevice2.CheckCurrentSupportedCommunicationState to check which DEVICE_TRANSITION_STATE is possible in the current state. InOut: Scope Name Type Comment Return CheckSupportedCommunicationState BOOL True if node supports the requested DEVICE_TRANSITION_STATE in general. Input eRequestedState DEVICE_TRANSITION_STATE The communication state to be checked.
ILogger (ITF) ¶ INTERFACE ILogger Interface for a logger. Methods: DisableLogger EnableLogger GetLogEntry Structure: DisableLogger (Method) EnableLogger (Method) GetLogEntry (Method)
ILogger.DisableLogger (METH) ¶ METHOD DisableLogger : ERROR Disables logging. InOut: Scope Name Type Return DisableLogger ERROR
ILogger.EnableLogger (METH) ¶ METHOD EnableLogger : ERROR Enables logging. InOut: Scope Name Type Return EnableLogger ERROR Input eMode LOGGER_MODE ctMaxLogMessages CAA.COUNT
ILogger.GetLogEntry (METH) ¶ METHOD GetLogEntry : ERROR Gets the next log entry. InOut: Scope Name Type Comment Return GetLogEntry ERROR Inout LogEntry LOG_ENTRY log entry
INode (ITF) ¶ INTERFACE INode EXTENDS __SYSTEM.IQueryInterface Interface for a node in the device tree. Properties: ChildNodeCount Enable FirstChildNode IsRootNode NextSiblingNode ParentNode SiblingNodeCount Structure: ChildNodeCount (Property) Enable (Property) FirstChildNode (Property) IsRootNode (Property) NextSiblingNode (Property) ParentNode (Property) SiblingNodeCount (Property)
INode.ChildNodeCount (PROP) ¶ PROPERTY ChildNodeCount : CAA.Count Returns the number of childs below the current node