necessary to have the [...] used to control the [...] Controller Output xComplete BOOL
CompareName : INT In [...] Return CompareName INT [...] TO BYTE name
ElementInfo : INT In [...] Return ElementInfo INT [...] TO Visu_StructElementInfo
initialized BOOL TRUE [...] RefVisuVersion BOOL iWidthIncrement INT i
OfAvailableSequenceNumbers OpcUa_Int [...] SequenceNumbers POINTER TO Opc [...] Ua_NotificationMessage NoOfResults OpcUa_Int
OfQueryDataSets OpcUa_Int32 QueryDataSets POINTER TO Opc [...] OfParsingResults OpcUa_Int32 Parsing
SetValues : BOOL InOut: Scope [...] Position LREAL iOwner INT isSinsquare BOOL Return Write
ElementInfo : INT In [...] Return ElementInfo INT [...] TO Visu_StructElementInfo
ElementInfo : INT In [...] Return ElementInfo INT [...] TO Visu_StructElementInfo
MatchesCurId : BOOL InOut: Scope [...] MatchesCurId BOOL Input udiId UDINT iFraction INT