number of resources [...] of type SEMA is [...] counter of the
number of points e [...] FctFillPolygon3 : BOOL Complex fill [...] copy of the points
dZ LREAL udiNumberOfPointsInArray UDINT 0 Number of [...] Enable BOOL Track positions
_CHECK_VALID_PAINTCOMMANDAREA NumOfPaintCommands DWORD The number of [...] ValidCommandArea BOOL This flag marks
Initial Comment Number_of [...] . IsAbsolute BOOL [...] _TA_Array ARRAY [1..100] OF SMC
Initial Comment Number_of [...] . IsAbsolute BOOL [...] _TV_Array ARRAY [1..100] OF SMC
ElemBase.VUM_Constants.VISU_VUM_MAX_GROUPS_PER_USER] OF BYTE CurrentAdditionalUserGroupCount [...] in case of new [...] ElemBase.VUM_Constants.VISU_VUM_MAX_GROUPS_PER_USER] OF DWORD Auto
the flow of packets [...] implementation of the Async [...] Enable BOOL TRUE
Number of axes in [...] configuration of an axis [...] _GROUP_REF_SM3 Reference to a group of
PreHomingWait UINT 10 Number of [...] PostHomingWait UINT 0 Number of [...] HomingMinCycles UINT 1 Number of