defines if the WRITE [...] ReadCallbackAttached BOOL FALSE If the [...] . Else FALSE. x
_CODE.SUCCESSFUL if reading is permitted else error [...] _CODE.SUCCESSFUL if reading is
an object. If all [...] versa: If any [...] _CODE.SUCCESSFUL if reading is
:= step + 1 ; ELSE IF [...] call. If the same [...] : // check cyclic if the
percent (if supported [...] , else always 0) In [...] .ERROR.NO_ERROR if no error
an object. If all [...] . Vice versa: If any [...] _CODE.SUCCESSFUL if writing is
_CODE.SUCCESSFUL if writing is permitted else error [...] _CODE.SUCCESSFUL if writing is
percent (if supported [...] , else always 0) In [...] .ERROR.NO_ERROR if no error
RETURN: Returns 0 if [...] are equal, else !=0
defines if the WRITE [...] ReadCallbackAttached BOOL If the READ [...] , specify TRUE. Else