GVL (GVL) ¶ In [...] _12HOURS” type=”IN”>Control [...] _24HOURS” type=”IN”>Control
) ITransformation2 TransformPaintRectangleInOutF (Method) TransformPointIn [...] ) ITransformation3 TransformPointIn
has been created in [...] touched again. In [...] drives in technical
. InOut: Scope Name [...] Stop BOOL The axis is in [...] is in state
into one word in HEX [...] higher bits in the [...] in the output. Use
MotionPerformance is set. In [...] ReadInputs in [ns] udi [...] ReadInputs in [ns] udi
</description> InOut: Name [...] =”IN”>No parity [...] _ODDPARITY” TYPE=”IN”>Odd parity
(absolute or relative) in [...] time offset in seconds in the sample
ActivationCommands (GVL) ¶ InOut: Scope [...] _SLAVE_ACTIVE UDINT 0 Set slave in [...] _SLAVE_INACTIVE UDINT 1 Set slave in
UABuiltinType_internal : OpcUa_BuiltInType InOut: Scope Name [...] UABuiltinType_internal OpcUa_BuiltInType