returns true if the [...] to check if it is [...] SupportedCommunicationState could differ if the
DrawUnchecked BOOL True if the
DrawUnchecked BOOL True if the
Output Valid BOOL TRUE if valid outputs
CompleteAccess BOOL true if
; TRUE: Send to the [...] ; TRUE: Fragmented [...] KeepAlivePing BIT If there is no
TRUE : Axis is moved [...] motion is executed if JogBackward is TRUE
_LDate_Greater BOOL TRUE if the [...] assertion itself. If this
_LDate_Less BOOL TRUE if the [...] assertion itself. If this