DEVICE_STATE_TO_STRING [...] DEVICE_STATE_TO_STRING [...] Return DEVICE_STATE_TO_STRING
TextCopyToString [...] TextCopyToString [...] TextCopyToString
OpcUaByteStringCopyTo (FUN) ¶ FUNCTION OpcUaByteStringCopyTo [...] Name Type Return OpcUaByteStringCopyTo
StringTo [...] _BLOCK StringTo [...] Map Methods: AddString
StringToDintMap.CaseSensitive (PROP) ¶ PROPERTY CaseSensitive : BOOL
StringToDintMap.GetValue (METH) ¶ METHOD Get [...] STRING Output udi
UtilByteToHexString [...] UtilByteToHexString [...] UtilByteToHexString
UtilByteToHexString [...] UtilByteToHexString [...] UtilByteToHexString
UtilGuidToString [...] UtilGuidToString [...] UtilGuidToString
UtilNumericVersionToString [...] UtilNumericVersionToString [...] UtilNumericVersionToString