DirState : UINT := 0 ; s [...] DirState := 0 ; ELSE CASE uiDirState OF 0 : (* create a
Type BYTE 0x01 = Basic [...] ; second version: 0
32bit value 0 [...] is 0x12 then 0x34, 0x56, 0
Out: Name Type Comment t0 [...] Phases ARRAY [0..(Cnst [...] Samples ARRAY [0..(Cnst
[0..2] OF BYTE [...] ProductName ARRAY [0..31] OF BYTE [...] Reserved2 ARRAY [0..7] OF BYTE
IPasByteArray : ARRAY [0..3] OF BYTE [...] Array [0..3] OF BYTE [...] IPasByteArray ARRAY [0..3] OF BYTE
Fun_CSStart (Function) ElemFun_Child0 [...] Fun_SetCaching (Function) ElemFun_SetChild0 [...] Fun_SetPausePosition (Function) ElemFun_SetTrace0
. pbyPool = 0 [...] Pool <> 0 => The related
LREAL >= 0 if return [...] LREAL >= 0 if return
.AXISPOS_REF Inout auq ARRAY [0..2 [...] .DynVState Input aS ARRAY [0..2