: dX = dArmLength1 + dArmLength2 + dArmLength3 dY = 0 dZ = 0 X
: dX = dArmLength1 + dArmLength2 + dArmLength3 dY = 0 dZ = 0 X
Const v1 SMC_Vector3D v2 SMC_Vector3D
Origin SMC_Vector3D Origin [...] PointOnX SMC_Vector3D [...] PointOnY SMC_Vector3D
D_ADDR input [...] _VAR cnct.D [...] B.IO_SYSTEM_TYPE.PROFINET_IO ; cnct.D_ADDR.PN.D
d [...] ring d [...] ring dLength LREAL
ARRAY [0..1] OF SMC_VECTOR3D Inout Const l SMC_Line3D c SMC_Vector3D
interpolator. SMC_POSINFO d [...] v SMC_VECTOR3D [...] dOffsetX LREAL
interpolator dOffsetX LREAL [...] -axis dOffsetY LREAL [...] -axis dAlpha LREAL