management If everything [...] TO BYTE A pointer
management If everything [...] TO BYTE A pointer
input, even if called [...] State POINTER TO BYTE Pointer
If a falling edge [...] only reset if either [...] TO BYTE Pointer to
>IMPLEMENTATION NOTE: If the [...] TO BYTE <param [...] ]=Immediate return. If the
at any time. If [...] get notified if an [...] UserArg POINTER TO BYTE A
. If the Output data [...] set to 1. If the [...] OUTPUTS POINTER TO BYTE
. If the input data [...] byte within the IO [...] TO BYTE Requested
received. 0 if failed [...] TO BYTE Buffer to
bytes. 0 if failed [...] TO BYTE Buffer