_Quat_Init InOut: Scope Name [...] SMC_Quat Input dR LREAL The real part d
: All a_i in the [...] axis 0 ( dQ0 ) is contained in ]-180°, 180
axes are in zero [...] second axis B. In the [...] axes are in position
PrimArc_CreateI_Normal : LREAL InOut: Scope [...] PrimArc Inout Const vC SM3M.SMC_Vector3D The center in world
PrimArc_Create_Normal : BOOL InOut: Scope [...] Const vC SM3M.SMC_VECTOR3D The center in world
_Write_ComputeRoot_tau1 : BOOL InOut: Scope [...] (255) Input dTs LREAL dS LREAL
_AddMultiplicatedVector : BOOL InOut: Scope [...] 1 POINTER TO SMC_Vector3d pv2 POINTER TO SMC_Vector3d
. InOut: Scope Name [...] _Frame Input dJointAngle_rad LREAL d
. In case of a [...] path vs3dt . In case [...] element and the input d
in the XY plane. InOut: Scope Name [...] Const vC SM3M.SMC_VECTOR3D