Next : BOOL Checks the next [...] Name Type Return HasNext BOOL
ChangeState : BOOL InOut: Scope Name Type [...] State BOOL Input state
Rectangles : BOOL InOut: Scope Name Type Return AddRectangles BOOL Input mgr
Untransform : BOOL InOut: Scope Name Type [...] BOOL Inout dc VisuFbRenderContext
StaticState : BOOL InOut: Scope Name Type Return SetStaticState BOOL
Init : BOOL InOut: Scope Name Type Return Init BOOL Inout
Value : BOOL InOut: Scope Name Type Return GetValue BOOL Inout gw SMC_GWORD
Value : BOOL InOut: Scope Name Type Return GetValue BOOL Inout gsentence
Limits_Infinity : BOOL InOut: Scope Name Type Return DynLimits_Infinity BOOL Inout l DynLimits
Full : BOOL Returns [...] Name Type Return Full BOOL