RotationOffset LREAL 0 [...] origin (0,0) in [...] 0 Additional
ARRAY [0..0] OF IBaseTreeNode
ARRAY [0..0] OF IBaseTreeNode
ReadOffset UINT 0 ui [...] WriteOffset UINT 0 ui
ReadOffset UINT 0 ui [...] WriteOffset UINT 0 ui
InputRectangles POINTER TO ARRAY [0..0
Name Type Input nSegment0 ULINT s0 LREAL n
Name Type Input nSegment0 ULINT s0 LREAL n