.hTaskHandle ; IF udiState = AS_STOP THEN RETURN ; END_IF [...] return value of the
exception is thrown if [...] Type Return SIL
BaseType : BOOL Returns true if [...] Name Type Return Has
Broadcast : BOOL Returns TRUE if [...] Return Is
Return SwitchToOp BOOL TRUE if state
pointer if no base type [...] Return Get
_INVALID_HANDLE if no handle could [...] Return Get
Login : VUM_Return [...] correct. If everything [...] function returns VUM_Return
Login : VUM_Return [...] correct. If everything [...] function returns VUM_Return
Logout : VUM_Return [...] managements If everything [...] function returns VUM_Return