SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
_SetQueueCapacity : BOOL This function [...] application has to make [...] Input poq POINTER TO
a rotary axis to [...] _REF_SM3 Input bExecute BOOL [...] bBusy BOOL
Type m_bValid BOOL m_paCells POINTER TO ARRAY [0..1 [...] _paLabels POINTER TO ARRAY [0..1
MouseClicked BOOL uiTouchId UINT [...] MouseClicked to TRUE) refers to. We use this id to
to the controller [...] recommended to use PID [...] ms) this might lead to a
is used to save [...] information to continue the [...] in order to save