GetNextVisu : IVisualisation for Fb [...] used) InOut: Scope
GetPreviousVisu : IVisualisation for Fb [...] used) InOut: Scope
current state of the FB [...] states: InOut: Name
GetAddress : BOOL InOut: Scope [...] handle Inout ADDR CommFB
represent a struct / FB [...] . InOut: Scope Name
ClientObjectEndToStack : BOOL InOut: Scope [...] PaintBuffer POINTER TO VisuFb
ClientObjectStartToStack : BOOL InOut: Scope [...] PaintBuffer POINTER TO VisuFb
_only InOut: Name [...] elements in the [...] in the map
state of the FB [...] states: InOut: Name