FctIsRectRotatedBy0To90Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy0To90Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy180To270Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy180To270Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy270To360Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy270To360Degree BOOL Input rect VisuStructPaintRectangle
FctIsRectRotatedBy90To180Degree : BOOL Checks if a [...] degree in the range of [...] FctIsRectRotatedBy90To180Degree BOOL Input rect VisuStructPaintRectangle
SelectionChanged : BOOL [...] change of the [...] SelectionChanged BOOL
Prim_EvalDerivs : BOOL InOut: Scope [...] coordinate system of the [...] Prim_EvalDerivs BOOL
Elem_SanityCheck : BOOL Checks whether [...] evaluation of the element [...] Elem_SanityCheck BOOL Inout Const pr
Prim_EvalDerivs : BOOL InOut: Scope [...] coordinate system of the [...] Prim_EvalDerivs BOOL
CopyRange : BOOL [...] elements of the same [...] Range BOOL
EvalDerivs : BOOL In [...] coordinate system of the [...] Return EvalDerivs BOOL