ScriptProjects ¶ class ScriptProjects. PromptOverwriteResult ( value ) ¶ Bases: Enum Enum that enumerates the possible results for the overwrite handling. Yes = 0 ¶ The user selected “Yes”, which mean
ScriptLibManObject ¶ class ScriptLibManObject. LibManager ¶ Bases: object An instance implementing this interface is injected into the scriptengine scope under the name library manager. property repos
ScriptExplicitConnectorObjects ¶ class ScriptExplicitConnectorObjects. ScriptExplicitConnectorObjectsMarker ¶ Bases: object Decorator for marking an object as explicit connector or not. All objects wi
ScriptDeviceUserManagement ¶ class ScriptDeviceUserManagement. DeviceUserManagementFlags ( value ) ¶ Bases: Enum Flags for the entire _3S.CoDeSys.Core.Online.IDeviceUserList, the entire _3S.CoDeSys.Co
ScriptDeviceDescription ¶ class ScriptDeviceDescription. ScriptDeviceCollection ( iterable = () , / ) ¶ Bases: list A collection of ScriptDeviceDescription objects. property vendors ¶ Gets the list of
ScriptLiveDeviceUserManagement ¶ class ScriptLiveDeviceUserManagement. ScriptLiveDeviceUserManagement ¶ Bases: object This object represents the live user management on a given device. Version added :
ScriptTextualObject ¶ class ScriptTextualObject. ScriptTextualObjectMarker ¶ Bases: object All tree objects get amended with this marker. Version added : 3.5.6.0 property has_textual_declaration ¶ Get
CODESYS Scripting CODESYS GmbH 版本:4.1.0.0,2023 年 7 月 www.codesys.com 最后更新: Tue, 26 Nov 2024 13:42:35 本节内容如下 :
CODESYS Scripting CODESYS Scripting 允许您自动执行命令或复杂的程序操作 CODESYS ,否则需要手动单击鼠标并在 CODESYS 用户界面。为此,基于 (Iron)Python 的脚本可以从 CODESYS 用户界面(命令或配置的工具栏)或从 Windows 命令行。 本节内容如下 :
编写脚本 CODESYS 在中使用脚本功能 CODESYS ,您可以自动执行命令或复杂的程序操作,否则需要手动单击鼠标并在 CODESYS 用户界面。为此,可以创建基于 (Iron)Python 的脚本并从 CODESYS 用户界面(命令或配置的工具栏)或从 Windows 命令行。 用例示例 整合 CODESYS 在自动构建服务器环境中 持续集成 (CI) 持续交付 (CD) 持续测试 与第三方