EventCallback : BOOL Hook callback [...] EventCallback BOOL Input Event [...] Id should be checked, to
EventCallback : BOOL Hook callback [...] EventCallback BOOL Input Event [...] Id should be checked, to
EventCallback : BOOL Hook callback [...] EventCallback BOOL Input Event [...] Id should be checked, to
EventCallback : BOOL Hook callback [...] EventCallback BOOL Input Event [...] Id should be checked, to
to provide [...] contains parameters to [...] Points to the variable
_IEC_HANDLE Handle to a Sys [...] MessageReadMode BOOL Message read [...] Wait BOOL Blocking wait
Communication : BOOL Reset [...] set back to default [...] Communication BOOL TRUE if state
SupportedCommunicationState : BOOL This method [...] SupportedCommunicationState BOOL TRUE if node [...] state to check
: BOOL Synchronizes a [...] before trying to sync [...] Synchronize BOOL
Buffer POINTER TO STRING di [...] ROOT_NODE BOOL bEmptyNamespaceNode BOOL