_Matrix3_ApplyL : BOOL Multiplies a [...] _VECTOR3D The vector to [...] _Matrix3_ApplyL BOOL
_Real_Equal : BOOL Assertion function to check [...] _Real_Equal BOOL TRUE if the
_Real_NotEqual : BOOL Assertion function to check [...] _Real_NotEqual BOOL TRUE if the
_LReal_Equal : BOOL Assertion function to check [...] _LReal_Equal BOOL TRUE if the
_LReal_NotEqual : BOOL Assertion function to check [...] _LReal_NotEqual BOOL TRUE if the
PointOnLine : BOOL This function [...] corresponding to this [...] PointOnLine BOOL Input pline
III_Master(); Call of master to [...] Restart BOOL A rising edge [...] RecoverRingTopology BOOL If a ring
OF BOOL”. aby [...] NumberOfBits” from “abySource” to [...] NumberOfBits” are set to “0”, the
: BOOL Init method [...] Return Init BOOL Input [...] TO BYTE The
_FctInitMemSet : BOOL Initializes a [...] method is necessary to [...] (that could lead to