_localized_display_name ( bool ) – if set to [...] NewName ) ¶ Renames the object to [...] objects and projects to
1 POINTER TO OpcUa_ByteString value2 POINTER TO OpcUa_ByteString [...] OpcUaByteString
POINTER TO OpcUa_String [...] OpcUaStringClear (FUN) ¶ FUNCTION OpcUaString
POINTER TO OpcUa_String [...] OpcUaStringInitialize (FUN) ¶ FUNCTION OpcUaString
The bit string to [...] InitializeBACnetBitString [...] InitializeBACnetBitString
ReplaceWith REFERENCE TO CharBufferString [...] CharBufferString [...] Replace Replaces <iLengthTo
to the given IEC_BACNET_STRING [...] FromBACnetString [...] FromBACnetString
bit string to set [...] BACnetObjectBase.SetBACnetBitStringProperty (METH) ¶ METHOD SetBACnetBitString
_TYPE The string type to [...] InitializeBACnetString [...] InitializeBACnetString
_PRG.stInfo, INT_TO_STRING(var [...] _PRG.stInfo, DWORD_TO_STRING(p [...] _PRG.stInfo, BOOL_TO_STRING(b