set this value to [...] calls. It is not [...] sets this value to
( `` DEVICE``=0) but not to [...] should be addressed to
Value” is not found [...] MemoryBlock POINTER TO BYTE address [...] Value BYTE value to look
is not restricted [...] property to set. obj [...] property reference to
is not restricted [...] property to set. dev [...] property reference to
SupportedCommunicationState is used to check [...] procedure and not [...] state to check
SupportedCommunicationState is used to check [...] procedure and not [...] state to check
SupportedCommunicationState is used to check [...] procedure and not [...] state to check
SupportedCommunicationState is used to check [...] procedure and not [...] state to check
SupportedCommunicationState is used to check [...] procedure and not [...] state to check