Type Input dlgMgrIfCallOnDialogs IDialogManager xTransform BOOL x
Idle : BOOL It returns if it’s ready to accept a new activity
Const mR_Flange SMC_Matrix3 [...] orientation ( mR [...] ) axis (oriInfo.vU/v
Const mR_Flange SMC_Matrix3 [...] orientation ( mR [...] ) axis (oriInfo.vU/v
:= T#2S ); // start [...] Device.DeviceID ); IF ( ar.x [...] .AR_ID ); FOR i := 0 TO check
necessarily reached) [u/s [...] velocity [u/s] End [...] ) [u/s
, e.g. because it [...] successful, i.e. does not [...] Acceleration in u/s² for