Info POINTER TO VisuStructInput [...] Visu_FctFindElementFromInput [...] Visu_FctFindElementFromInput
VisuFbPaintAfterAllElement.HandleInput [...] HandleInput : BOOL [...] Type Return HandleInput
VisuFbPaintAfterAllDialog.HandleInput [...] HandleInput : BOOL [...] Type Return HandleInput
_Inputs Input pme POINTER TO [...] ReadAndProcessSpecificInput [...] ReadAndProcessSpecificInput
InputDataSave (STRUCT) ¶ TYPE Input [...] CurrentElemIdArraySave POINTER TO ARRAY [0..0
BACnetMultistateInput [...] _BLOCK PUBLIC BACnetMultistateInput [...] StaticObjectBase IMPLEMENTS IBACnetMultistateInput
BACnetAnalogInput [...] _BLOCK PUBLIC BACnetAnalogInput [...] StaticObjectBase IMPLEMENTS IBACnetAnalogInput
BACnetBinaryInput [...] _BLOCK PUBLIC BACnetBinaryInput [...] StaticObjectBase IMPLEMENTS IBACnetBinaryInput
Str POINTER TO STRING Input [...] ILRealToStringFormatter.ValueToStr (METH) ¶ METHOD ValueTo
input to this [...] to handle ULINT [...] corresponds to the value