PrimLine_Eval : BOOL InOut: Scope [...] 3M.SMC_VECTOR3D Input x LREAL Return [...] PrimLine_Eval BOOL
Prim_CreateLinear : BOOL InOut: Scope [...] FunPose Input eps LREAL [...] Prim_CreateLinear BOOL
FunAxisBlending_GetPathLimits : BOOL InOut: Scope [...] FunAxisBlending_GetPathLimits BOOL Inout Const ab [...] _DynLimits Input x LREAL
NewTrajectory : BOOL InOut: Scope [...] dTs LREAL Return [...] NewTrajectory BOOL
ActValuesForCycle : BOOL InOut: Scope [...] _CycleCounter offsetPosition LREAL [...] ActValuesForCycle BOOL
PrimArc_CreateFromArc : BOOL InOut: Scope [...] PrimArc Input l LREAL Return [...] PrimArc_CreateFromArc BOOL
PrimArc_Eval : BOOL InOut: Scope [...] 3M.SMC_VECTOR3D Input x LREAL Return [...] PrimArc_Eval BOOL
PrimLinear_GetCurDistance : LREAL Returns the [...] start to the [...] PrimLinear_GetCurDistance LREAL
0 POINTER TO ElemFun Pointer to a copy of [...] evaluated at x = 0 to
_SolvePhaseA : BOOL Solves the [...] Tc LREAL phaseType Trj_PhaseType dTs LREAL Return