.HANDLE Take a pool of ctNum [...] Name Type Return [...] .HANDLE Input ctNumBlocks CAA
pool of ctNum [...] Name Type Return [...] .HANDLE Input ctNumBlocks CAA
ElemFuns_AddFunsAE (Function) AbortingElemFuns_AddFunsE [...] ElemFuns_FunAE (Function) AbortingElemFuns_FunE [...] FunCS_Vector3D_TransformECSToMCS (Function) CoordSysType
_ReturnValues (ENUM) where possible [...] Name Type Comment
_ReturnValues (ENUM) where possible [...] Name Type Comment
_ReturnValues (ENUM) where possible [...] Name Type Comment
_ReturnValues (ENUM) where possible [...] Name Type Comment
_ReturnValues (ENUM) where possible [...] Name Type Comment
_ReturnValues (ENUM) where possible [...] Name Type Comment
limited to MAX_NUM [...] parameter MAX_NUM [...] -> MAX_NUM