function block is not [...] while xDone is not [...] Execute is the defining
latter is not (always [...] , although the access is done not client
latter is not (always [...] , although the access is done not client
latter is not (always [...] , although the access is done not client
Handle UINT Is unique [...] : this buffer entry is [...] : this buffer entry is
SendMessage : UINT This method is [...] the buffer is full [...] not transmitted
is not determined [...] _MoveAbsolute , it will not reach [...] Velocity . It is designed for
=> memory block 2) not [...] index overlap is [...] not span more than
block is not finished [...] _SmoothAddAxes This function is [...] marking which part is
FB is not finished [...] is performed using [...] conveyor belt is given