OrientationImage AxesTo [...] _KIN_REF_SM3 AxesTo [...] Kinematics CartesianTo
Input dwAddress DWORD Address of byffer to
SubslotID BOOL Input ID DWORD Handle to a PN-slave
Flags DWORD pResult POINTER TO RTS_IEC_RESULT
are needed to draw [...] Flags DWORD a combination
are needed to draw [...] Flags DWORD a combination
peer to peer In [...] Input dwPGN DWORD
data structure is of [...] POINTER TO BYTE Pointer to actual data
interface is required to [...] AssertResult HasError Structure
to be implemented [...] TargetByteorder Structure: Set