CODESYS Development System
TO 重要 对于编译器版本 >= V [...] <identifier> : REFERENCE TO [...] A : REFERENCE TO DUT
CODESYS Development System
| LWORD | POINTER TO [...] Address1: POINTER TO INT; i [...] Number is assigned to
time you connect to [...] How to change a [...] according to the
CODESYS Development System
_VAR ... METHOD FB_Init : BOOL [...] InitRetains : BOOL; bInCopyCode : BOOL; nId : INT; lr
CODESYS Development System
_STRING BOOL_TO_TIME BOOL_TO [...] _TOD : TOD#0:0:0.001 BOOL_TO_TIME [...] _TOD : TOD#0:0:0 BOOL_TO_TIME
CODESYS Development System
___XWORD TIME_TO_BIT TIME_TO_BOOL [...] 仅当操作数的值可以解释为“0”。 xTime := TIME_TO_BOOL [...] := TIME_TO_BOOL(T#0
BoolCompareTo [...] BoolCompareTo [...] Return BoolCompareTo
PackArrayOfBoolTo [...] PackArrayOfBoolTo [...] Return PackArrayOfBoolTo
BoolElement.ElementCompareTo [...] ElementCompareTo : INT [...] Comment Return ElementCompareTo
CODESYS Development System
常数:TIME、LTIME 您可以使用 TIME 常量来操作标准定时器模块。该常 [...] : TIME 句法 <time