are needed to draw [...] CurrentSelectionData POINTER TO Visu [...] FrameOffset INT The offset of
NumOfEnumValues POINTER TO INT p [...] EnumMemberAttributeList_internal : POINTER TO Enum [...] EnumMemberAttributeList_internal POINTER TO Enum
NumOfEnumValues POINTER TO INT p [...] EnumMemberAttributeList_internal : POINTER TO Enum [...] EnumMemberAttributeList_internal POINTER TO Enum
NumOfEnumValues POINTER TO INT p [...] EnumMemberAttributeList_internal : POINTER TO Enum [...] EnumMemberAttributeList_internal POINTER TO Enum
NumOfEnumValues POINTER TO INT p [...] EnumMemberAttributeList_internal : POINTER TO Enum [...] EnumMemberAttributeList_internal POINTER TO Enum
AppendRaw : UDINT In [...] Return AppendRaw UDINT [...] TO POINTER TO BYTE
AppendRaw : UDINT In [...] Return AppendRaw UDINT [...] TO POINTER TO BYTE
AppendRaw : UDINT In [...] Return AppendRaw UDINT [...] TO POINTER TO BYTE
Ua_UInt32 TimestampsToReturn OpcUa_TimestampsToReturn NoOfItemsToCreate OpcUa_Int32 ItemsTo
Ua_UInt32 TimestampsToReturn OpcUa_TimestampsToReturn NoOfItemsToModify OpcUa_Int32 ItemsTo