Comment Input xDCEnable BOOL Enable DC xSync0Enable BOOL Enable Sync 0
evaluated at x = 0 to [...] Inherited from pef0 [...] evaluated at x = pef1^.l
_VECTOR3D STRUCT(dX := 0, dY := 0, dZ := 1) In
_VECTOR3D STRUCT(dX := 0, dY := 0, dZ := 1) In
16 Bits “xBit0” .. “xBit15” into a [...] Word xBit0 BOOL Bit
position x dvx LREAL 0 [...] (x,y), output of [...] interpolator dOffsetX LREAL
the 16 bits “xBit0” .. “xBit15”. Prefix [...] Value xBit0 BOOL Bit 0
NetX or 0 for a [...] EVTPARAM_CIFX_x [...] EVTPARAM_CIFX_x
(dX := 0, dY := 0, dZ := 0) The zero [...] (aElems := [1, 0
(dX := 0, dY := 0, dZ := 0) The zero [...] (aElems := [1, 0