of Input Data [...] Submodule : STRUCT This data [...] Identification number Input
RuneStart BOOL Input byData BYTE Input value to [...] byData could be
: HandleInput Initialize Paint SetClientData [...] ValueY (Property) HandleInput
UDINT Input stData [...] InitInfo pInitData POINTER
UDINT Input stData [...] InitInfo pInitData POINTER
Input iVisuUserMgmt IVisuUserMgmt pClientData POINTER TO VisuElems.VisuStructClientData
Input pClientData POINTER TO VisuStructClientData
FctSetSelectionChanged BOOL Input pClientData POINTER TO VisuStructClientData
Type Input b [...] InCopyCode BOOL pClientData POINTER TO VisuStructClientData
where the data will [...] the data to write. @param data The data