.DynVState Input w DynState d
SMC_VECTOR3D pg
Fun Inout v SM3M.SMC_VECTOR3D
Elem Output k UDINT d
Offset_TCP SMC_Vector3D
: dX = 0 dY = 0 dZ = dToolLength X [...] located on (0, 0, d
FunTrace ElemPrimBase vT SM3M.SMC_VECTOR3D dWaitTime LREAL