IDevice2 object. If itf [...] IDevice2 or zero if itf
if the size is 2 [...] ! If there is a
. ..return: If it was [...] activity. If this is
StateMachine if an instance is [...] used for example if
if the size is 2 [...] ! If there is a
if the size is 2 [...] ! If there is a
Value : COLLECTION_ERROR Checks if [...] Result BOOL True if the
Value : COLLECTION_ERROR Checks if [...] Result BOOL True if the
Value : COLLECTION_ERROR Checks if [...] Result BOOL True if the
Value : COLLECTION_ERROR Checks if [...] Result BOOL True if the