_Eval : BOOL Evaluates a [...] Input pa POINTER TO [...] 3M.SMC_Vec Return Poly_Eval BOOL
Execute BOOL Rising edge [...] _Template_Edge Output xDone BOOL TRUE [...] _Template_Edge xBusy BOOL TRUE
TouchEvent : BOOL This method [...] necessary to implement [...] TouchEvent BOOL Input num
average with respect to [...] to a set of [...] . In contrast to the
TouchEvent2 : BOOL This method [...] TouchEvent2 BOOL Input num [...] Touches POINTER TO Visu
FctDrawPolyline2 : BOOL Draw polyline [...] FctDrawPolyline2 BOOL Input itf [...] PolyPoints POINTER TO ARRAY [0..0
Commit allows to call the [...] change to STATE [...] state change to STATE
Commit allows to call the [...] change to STATE [...] state change to STATE
Commit allows to call the [...] change to STATE [...] state change to STATE
NbrSlaves ; xRead : BOOL ; w [...] .usiCom := DWORD_TO [...] Execute BOOL Rising edge