Ua_NodeId NoOfInputArguments OpcUa_Int32 Input
Enable Input). InOut: Scope [...] Input UnitID BYTE
StructSimpleRectangle Executes the HandleInput [...] elements get the HandleInput
Methods: HandleInputOnElementEvent Structure: HandleInput
shift of the input [...] Type Input x
Out: Scope Name Type Input [...] MaximalElementCount GetPosition HandleInput [...] ClientData SetStaticState TryHandleInput
.F_ID input [...] given in F_ID input [...] given in F_ID input
code for input B Input B BYTE Value in
code for input X Input X DWORD Value
code for the input W Input W WORD Value in