dependent InOut: Scope [...] memory in bytes where
DeviceState was true. In [...] memory in bytes where
true. InOut: Scope [...] memory in bytes where
in the factory due [...] one InOut: Name
. The id in the event [...] fills the data. In
_only InOut: Name [...] CANCELLED IN
overlay. In case of non [...] be accepted. In
value in case of an error InOut: Scope
WithBackground : BOOL InOut: Scope [...] , that is embedded in
input to MC_CamIn . InOut: Name Type