SelectionChanged : BOOL [...] change of the [...] SelectionChanged BOOL
Prim_EvalDerivs : BOOL InOut: Scope [...] coordinate system of the [...] Prim_EvalDerivs BOOL
Elem_SanityCheck : BOOL Checks whether [...] evaluation of the element [...] Elem_SanityCheck BOOL Inout Const pr
Prim_EvalDerivs : BOOL InOut: Scope [...] coordinate system of the [...] Prim_EvalDerivs BOOL
CopyRange : BOOL [...] elements of the same [...] Range BOOL
EvalDerivs : BOOL In [...] coordinate system of the [...] Return EvalDerivs BOOL
Fun_IsInStaticCS : BOOL Returns whether [...] coordinate system of this [...] Fun_IsInStaticCS BOOL
_AssignOffT : BOOL Assigns a [...] a prefix of the [...] _AssignOffT BOOL
OnChangeOnly : BOOL Return TRUE [...] cyclic updates of [...] changes of according
.AXISPOS_REF represent axes of [...] Base.DepictorFrame represents position of [...] Y REAL bValid BOOL