.AXISPOS_REF represent axes of [...] Base.DepictorFrame represents position of sphere bValid BOOL
RuneStart : BOOL Reports whether [...] the first byte of [...] RuneStart BOOL Input by
SockFdIsset : BOOL Check if a socket is inside of a [...] SockFdIsset BOOL TRUE if it is
TransmitMessage : BOOL This function [...] TransmitMessage BOOL TRUE if [...] .HANDLE handle of message pe
PropertyExistent : BOOL Returns whether [...] BACnet-Property of [...] PropertyExistent BOOL Input prop
HandleValid : BOOL This function [...] HandleValid BOOL TRUE if the [...] of Callback pe
FormatDateTime : BOOL [...] FormatDateTime BOOL [...] ResultCapacity UINT The capacity of
_FctIsRelevantGestureEvent : BOOL InOut: Scope [...] _FctIsRelevantGestureEvent BOOL Input rect [...] identification of the
Start : BOOL Notification [...] Return PinchStart BOOL [...] touch points of the
_V3Poly_Eval : BOOL Evaluates a [...] LREAL The place of [...] _V3Poly_Eval BOOL