SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
AreaRegister : BOOL [...] function. To do so, in [...] , register a function to
Horizontal BOOL Variable to [...] Vertical BOOL Variable to [...] that corresponds to
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
SupportedCommunicationState : BOOL The [...] to check if it is [...] CurrentSupportedCommunicationState is used to check
Init : BOOL [...] application has to make [...] D POINTER TO BYTE Data
is used to [...] to the FB SMC [...] connected to the