access to the client [...] ObjectBase GetBACnetBitString [...] ObjectBase GetBACnetString
corresponds to the runtime [...] has to be kept in [...] will available to
reset to their [...] address to access the [...] Name STRING Name of Object
OutData : POINTER TO BYTE ; pbyInData : POINTER TO BYTE ; by [...] _Master (); // call the instance to
TO WSTRING checked [...] ParentRelations STRING checked only if
Test : STRING ( 10 [...] MemoryBlock POINTER TO BYTE address
access to the client [...] due to dynamically [...] EventCallback), which is attached to
access to the client [...] due to dynamically [...] EventCallback), which is attached to
access to the client [...] due to dynamically [...] EventCallback), which is attached to
FrameIdx is set to a value [...] Back, and xFwd are set to [...] FrameIdx is set to ui