.Table[i][1] := REAL_TO [...] CODESYS SoftMotion 版本 4 [...] 块(自 SM 4.17.0.0 起
x1018:3 读 O 0x1018:4 读 [...] x60BD:00 , 0x60F4:00 [...] ”和“Ready to switch
VarType := ANY_TO_BYTE [...] _y), byVarType := ANY_TO_BYTE [...] _1 功能块版本 例子: 4
, UDINT , BYTE , WORD , DWORD , REAL , 和 [...] _GLOBAL rVal_x1: REAL
_MoveAbsolute; p:REAL:=100; END [...] the axis to [...] the axis back to
:ARRAY[1..2] OF REAL [...] ..2] OF REAL:= [0 [...] )); // Appending object to QUEUE