CODESYS Development System
类型 WSTRING 遵循 UCS-2 编码。 UCS-2 编码意味着一个字符被编码为完全固定长度的 2 个字节。 UCS-2 包含
CODESYS Development System
Number1: INT := 5; iNumber2 [...] Number1 iNumber2 := pi [...] variable iNumber2 by
CODESYS Development System
_TO_LWORD(T#5D4H2M3S2 [...] _TO_REAL(T#5D4H2M3S2MS); r [...] _TO_STRING(T#5D4H2M3S2
CODESYS Development System
TIME T#0d0h0m0s0ms T#49d17h2m47s [...] 1 := LTIME#1000D15H23M12S34MS2
CODESYS Development System
Longest := T#49D17H2M47S [...] #1000d15h23m12s34ms2 [...] )? ( <number of seconds>s
CODESYS Development System
#2s'); r [...] _TO_TIME('T#5d4h3m2s'); tim [...] #2s"); r
CODESYS Development System
; sOutput_2 [...] Local_1, sOUtput_2 => sLocal_2 [...] 块 fub1 和 fub2 扩展
CODESYS Development System
S [...] [1..2] OF INT [...] Point1 : ARRAY[1..2] OF INT
CODESYS Development System
识别数组的一个元素 例子: 2 索引 [...] LocalVariable := aiCounter[2]; 具有 2 乘以 2 分量
CODESYS Development System
Number_1 : INT; rNumber_2 : REAL := 123.456; iNumber_2 [...] ; s